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Thread: Sako factory ammo one shot, two holes

  1. #16
    Member Sideshow's Avatar
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    Quote Originally Posted by T.FOYE View Post
    Any chance it was the bullet going in the dirt behind and ricocheting back the way it came? Stones in the dirt can do that occationally.
    No I don’t think it’s that….the paper would push back the other way. Both those holes are going through not entry and exit if you know what I mean.
    It's all fun and games till Darthvader comes along
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  2. #17
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    Does anyone know what these bullets are ?
    The gamehead pro are Sierra Gamechangers.
    If the straight gamehead are also Sierra, perhaps they are the ProHunter ?
    I shot some the other day in my 7mm08 and they shot OK. Didnt use the pro asvthey are a different weight and i didnt need tp send an extra $10 a box for that project.

  3. #18
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    From memory the Gamehead ammo projectiles are copies of the Sierra Gameking made under license by Sako themselves. Don't know what is making the two holes, I'd pick your hitting something Infront of the target though. If the projectile was breaking up in flight I doubt that the holes would be so close and in the same place repeatedly.

  4. #19
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    I have used and have a stock of 6.5*55 Sako 130 Gamehead Pro and found they are accurate and presented zero problems. Since reading this thread I have thumbed several bullet tips and found nil problems.
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  5. #20
    Member 300CALMAN's Avatar
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    It almost looks like the jacket and core came apart in flight which is truly bizarre.

  6. #21
    Member Marty Henry's Avatar
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    As spud attack said one is clearly a bullet, the hole has fouling in a discrete ring round the outside the left hand one doesn't so has been caused by something else.
    The proximity may be complete coincidence. Bullets that fragment usually fly off tangentially from the bore axis, something to do with the 180,000 or so rpm.
    If it is from the same bullet it would have needed to be on the central axis of the bore to stay close and therefore the tip or a fragment of it are the best options I feel,

  7. #22
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    Excellent value for money. Two holes for the price of one.
    Experience. What you get just after you needed it.

  8. #23
    Full of shit Ryan_Songhurst's Avatar
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    Gamechangers, shit projectiles, very unreliable expansion. Probably flew to bits
    superdiver likes this.
    270 is a harmonic divisor number[1]
    270 is the fourth number that is divisible by its average integer divisor[2]
    270 is a practical number, by the second definition
    The sum of the coprime counts for the first 29 integers is 270
    270 is a sparsely totient number, the largest integer with 72 as its totient
    Given 6 elements, there are 270 square permutations[3]
    10! has 270 divisors
    270 is the smallest positive integer that has divisors ending by digits 1, 2, …, 9.

  9. #24
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    Quote Originally Posted by Dan.22-250 View Post
    From memory the Gamehead ammo projectiles are copies of the Sierra Gameking made under license by Sako themselves. Don't know what is making the two holes, I'd pick your hitting something Infront of the target though. If the projectile was breaking up in flight I doubt that the holes would be so close and in the same place repeatedly.
    No. They are straight Sierra Gamekings, sourced from Sierra. Hence the issue sourcing these at the moment.
    The Gamehead soft point is in house produced.
    Superhammerheads are Fusion projectiles

  10. #25
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    Quote Originally Posted by mcche171 View Post
    No. They are straight Sierra Gamekings, sourced from Sierra. Hence the issue sourcing these at the moment.
    The Gamehead soft point is in house produced.
    Superhammerheads are Fusion projectiles
    Cheers for clearing that up. Turns out my memory wasn't quite right.
    mcche171 likes this.

 

 

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